Members Wanted

In order to create Oblivionauts, our team needs help from you and the Skyrim modding community. If you want to join our team, or know of someone you think would be of help to us, then please read below for more information.

Positions:

Level-Designers: Current members of the Oblivionauts team are capable of level-creation but do not have the experience that is needed for this project. To create the Realms, we are in need of level-designers who can create Interiors or Worldspaces. Experience in the creation of either one will help us, but a Worldspace designer will be needed for the Realms. Level-designers will work with the artists and story-designers to create the maps, and integrate their details. Dearthwit Spire and the Citadel's (read the Release Plan section of the mod's description) maps, characters, and stories have already been largely designed, but their locations have not been created.
Artists: Concept artists are of great value to a project like this. They allow writers and story designers to put their ideas into a visual format, and help level-designers implement them into the game.
Modelers: Like artists, modelers are of great value. New meshes and textures add fresh content to the world that makes it feel unique to the player.
In the future, we may also have positions available for voice-actors, quest-designers, and scripters. We are not quite at the stage where we are ready to recruit those types of moddders yet. When we are, then we will post a news update.

Apply:

When applying, please provide us with examples of previous work (mods, art, team projects, etc.), your contact information, and some basic information about yourself and your skills. Level-designers need to have experience with the Creation Kit and example mods to show us.

To apply, please post in our ModDB forums.

If you do not feel that you are qualified, or do not have the time to help us directly, then please feel free to suggest modders for us to ask to join our team. If we know of a great modder that we would like to have on our team, then we will invite them. We know that modders have their own projects and ambitions, though, so we will do our best to not pester good modders or interfere with their own plans.

If we like your work and if you seem like a nice person, then we will send you an invitation to become a member of our wiki. This will allow you to see the hidden development section of our wiki, and to post in the development forum. Because of this, you must make sure to provide us with your e-mail address.

Feel free to apply, ask for more information, or suggest modders. We look forward to working with you and with the community to create Oblivionauts. :-)

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Members Wanted
In order to create Oblivionauts, our team needs help from you and the Skyrim modding community. If you want to join our team, or know of someone you think would be of help to us, then please read below for more information.

New Art
As you may have noticed, our website had been updated with a new logo featuring a 'Veh' symbol and the name of our modding project "Oblivionauts". As a part of this, the name and URL of the wiki has also been updated.

Proposed Features
Thank you all for your interest in this modding project, as well as your patience as Isaac and I have worked on its development. As of now, we have compiled a list of proposed features, as well as a Features page on the wiki that presents unique aspects of the mod to draw potential new players in. We are also working on filling in other pages with our ideas. These features have been posted in the below forum post. Please feel free to use the forums to discuss proposed features, ask questions, or propose new ideas.

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